Research author
Ti-Rong Wu
2 AI research papers in the One9Founders library, with summaries and links to original sources.
Papers by Ti-Rong Wu
Jun 23, 2026
cs.AI
LaGO: Latent Action Guidance for Online Reinforcement Learning
Kuan-Yen Liu, Ren-Jyun Huang, Ti-Rong Wu
Mar 19, 2026
cs.AI
Evaluating Game Difficulty in Tetris Block Puzzle
Chun-Jui Wang, Jian-Ting Guo, Hung Guei, et al.
This paper uses an AI agent called Stochastic Gumbel AlphaZero to evaluate how difficult different versions of Tetris Block Puzzle are by measuring how quickly the AI learns and performs. The researchers tested various rule changes—like allowing players to hold blocks or preview them—and found that these features make the game easier, while adding more block types makes it harder. This approach provides game designers with a principled way to assess and balance puzzle game difficulty.
game AIreinforcement learningAlphaZeropuzzle games